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Maxx TP

Freelance illustrator (@cryptidmaxx)
Development tester at Ubisoft Qc

Welcome to my portfolio.

Art has always been part of my life and keeps being a passion. For over 15 years, I’ve been perfecting my skills, both traditionally and digitally, using programs such as Clip Studio Paint, Adobe Photoshop and Adobe Premiere. During my degree in visual arts, I’ve also had the opportunity to try myself to many mediums like fine art, 2D and 3D animation and photography which helped me develop multiple skills and show me all the process into making professional projects.

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For the past nine years, I’ve been employed at Ubisoft Québec as a world development tester and I have to my credit three AAA games such as “Assassin’s Creed Odyssey”, Immortals: Fenyx Rising” and Assassin’s Creed Shadows”.

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I’m always seeking to work on creative projects, as you will see in my Promotional Content section, and expend my skills. I’m efficient, motivated and have a good adaptability.

 

If you have any questions, you can reach me at maxx.tp.pro@gmail.com

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Promotional content

Art and writing for promotional purpose

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Royal Flush

by Silva Hound ft. Mick Lauer & Jonathan Young

The image above was made in collaboration with YouTube personality Silva Hound for his music video "Royal Flush". It is a fan song based on the pilot of the show Hazbin Hotel, featuring the illustrated character's former voice actor Mick Lauer and Youtube personality Jonathan Young. Being part of that project was really a great experience, especially for a show I'm very fond of.

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Abyssal Stranger

Etsy shop: artist & owner

My personal store where I sell my fan merchandise. The store already sold out pins, keychains, acrylic items and more.

I also did collaboration with other artists to sell enamel pins and some apparel like hoodies and windbreakers.

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One Helluva Zine

Role: Artist

Participated in a charity fanzine of the web series Helluva Boss. All profits went to the organisation "GLSEN", working to end discrimination & harassment for the LGBTQA+.


My role in this was to make an art piece for one of the pages of the physical book, plus merch including three postcards and a pride button.

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Hellaverse Fan Calendar

Role: Month Artist

Participated in a charity fan calendar of the series Helluva Boss and Hazbin Hotel. All profits went to the organisation "National Network of Abortion Funds", that aims to increase access to abortion for low-income people across the U.S.

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My role in this was to make the main image of the October month for the Hazbin Hotel calendar.

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Hell Couture Zine

Role: Artist

Participated in a charity fanzine of the series Helluva Boss and Hazbin Hotel surrounding the theme of fashion. All profits went to the organisation "The Entertaiment Community Fund", a National Human Services organization that aims to meet the needs of the entertainment community

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My role in this was to make two art pieces for the physical book: The one shown above, and the other in collaboration with a writer and cosplayer to document and illustrate fashion surrounding the mob around the world through time.

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A Happy Zine in Hell

Role: Merch Artist

Participated in a charity fanzine of the series Hazbin Hotel. All profits went to the organization "Doctors without Borders", which provides humanitarian medical care to countries in need, and the "Canadian Film Institute", which involves Canada in the film production, study, appreciation process of film for cultural and educational purpose.

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My role in this was to make three art pieces that would be transformed into merchandise to go with the zine: The one shown above which is a trading card, a minky button and a cellphone background.

Work Experience

Assassin's Creed Shadows (2025)

Development Tester - World

Worked closely with the world's art, design and quest teams. Did daily check up of the game in development, reporting issues with the visual and functionality of the world and assuring the uniformity of the game's quality.

Also helped with any post-launch content, the DLC and the Switch 2 version development.

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Immortals: Fenyx Rising (2020)

Development Tester - World and Quests

Working closely with the world's art, design and quest teams. Took part in the quest and design development.
Did daily check up of the game in development, reporting issues with the visual and functionality of the world and assuring the uniformity of the game's quality.

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Assassin's Creed Odyssey (2018)

Development Tester - World

Daily check up of the game in development, reporting issues with the visual and functionality of the world and assuring the uniformity of the game's quality.

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Contact

Maxime Thibeault-Pagé

Quebec, Canada

1-418-264-7349

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